You’ve heard it a thousand times! You should be paying attention to your bounding boxes! Honestly, you and I both know nobody’s got time to check their bounding boxes, if they want to grow, who are we to tell them no? But! What if I told you we can use the BBOX to be lazy,Continue reading “The Lazy Compositor – Use the BBOX!”
Tag Archives: math
Beyond Basics – Creating A Relight Tool
One way to make our colleagues in the lighting department love us is to relight their renders in Nuke whenever we can to address a note. So, in this article, we’ll go through the process of creating a custom tool with expressions and a bit of Python to assist us in relighting. We’ll create aContinue reading “Beyond Basics – Creating A Relight Tool”
CMP – UPDATE PATCH v.1.0.1
With the recent release of Nuke 12 and Houdini 18, I got the idea to begin a series of ten short articles to help to “version up” the skill-sets of my fellow compositors, through the sharing of some tips and tricks I’ve collected over the years in the trenches.